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Chucklefish Sets the Record Straight With Sony ‘Open For Business’ Comment

February 13, 2019
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Sony Interactive Entertainment chairman Shawn Layden recently sat down with Game Informer for an interview in which he made a promising comment regarding cross-play:

“People keep saying, “Why doesn’t Sony allow more people to have it?” We’re open for business on this one. All it takes is for publishers and developers who wish to permission it.”

This sounded all well and fine and is definitely something people have been wanting for quite awhile now but it seems that his comments were just that; comments.  Nothing more that PR talk to make Sony sound more open and welcome to developers out there as Chucklefish, developers of the recent and quite successful Wargroove,  were quick to point out the fault in that statement.

Chucklefish chief executive Finn Brice put out the following statement:

“We just launched Wargroove with cross-play between PC, Switch and Xbox so I wanted to chime in. We made many requests for cross-play (both through our account manager and directly with higher ups) all the way up until release month. We were told in no uncertain terms that it was not going to happen. From our side, we can literally toggle a switch and have it working. Of course policy work might be more complicated for Sony. Just wanted to provide some balance on the issue and say that it certainly isn’t a question of developers having not contacted their account managers or having dropped the ball. We were told no.”

It would seem that when they reached out to Sony they were flat out told no so it really discredits Shawn Layden’s statement about being “open for business”.  Either Mr. Layden is seriously disconnected from the actual going on in his company or he blatantly lied in order to paint Sony in a better picture.  Still, it is good to know that we have honest developers out there that will come forward in situations like this and expose the truth where need be.

What do you guys think?  Leave your comments below and as always, be sure to check out our Community forums!

SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom.  He spends his days primarily as a husband/father/programmer/gamer.  He loves all things Nintendo and is very passionate about the Nintendo community.

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SourceCode

SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom.  He spends his days primarily as a husband/father/programmer/gamer.  He loves all things Nintendo and is very passionate about the Nintendo community.

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