Rocket League, since its release in 2015, has made waves in sports gaming scene. It has gone on to be a big player in professional, competitive gaming bringing in teams from around the world to major gaming tournaments where they compete for hundreds of thousands of dollars.
Psyonix has even introduced cross-platform play where gamers on PC, Xbox, and Switch can play harmoniously together online; a feature that Sony refuses to get on board with.
On the official Rocket League Twitter account, Psyonix has revealed that the game has hit over 50 million players worldwide, which is quite impressive by any standard:
Rocket League now has more than 50 MILLION players worldwide! Thank you to our ever-growing global community for helping us reach this incredible milestone. ⚽️🏎️🚀🔥 pic.twitter.com/iTpbcHkwrG
— Rocket League (@RocketLeague) September 19, 2018
SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom. He spends his days primarily as a husband/father/programmer/gamer. He loves all things Nintendo and is very passionate about the Nintendo community.