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Nintendo Confirms Not All Games Will Work with Cloud Saves

September 8, 2018
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There seems to be some great concern about cloud saves regarding Nintendo’s upcoming Switch Online service.  More in particular, the concern is that not all titles will seem to have that feature.

This concern stems from multiple games on Nintendo’s site having a message at the bottom of the product page saying “Nintendo Switch Online membership (sold separately) and Nintendo Account required for online play. This game does not support Save Data Cloud backup. Not available in all countries. Internet access required for online features.”  Note the part that particularly says “this game does not support save data cloud backup”.

Game Informer reached out to Nintendo for a statement on the matter.  Their response was:

“The vast majority of Nintendo Switch games will support Save Data Cloud backup. However, in certain games this feature would make it possible to, for example, regain items that had been traded to other players, or revert to a higher online multiplayer ranking that had been lost. To ensure fair play, Save Data Cloud backup may not be enabled for such games. To ensure that Save Data Cloud backups cannot be used to unfairly affect online multiplayer rankings, the feature will not be enabled in Splatoon 2.”

Honestly this is very unfortunate and makes the service seem a little less enticing.

One of our readers, Sandstorm, has recently put together a video talking about this situation in a bit more detail.  Check it out:

I would like to personally thank Sandstorm for the shout out and we look forward to working more with you in the near future!

What do you guys think about this whole debacle?  Let us know your thoughts down below and be sure to stop by our Community forums and get to know everyone there!

SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom.  He spends his days primarily as a husband/father/programmer/gamer.  He loves all things Nintendo and is very passionate about the Nintendo community.

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SourceCode

SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom.  He spends his days primarily as a husband/father/programmer/gamer.  He loves all things Nintendo and is very passionate about the Nintendo community.

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