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Soul Calibur VI Currently Not in Development for Switch

August 27, 2018
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This news make come as a blow to Soul Calibur fans, but it has been confirmed that Soul Calibur VI is currently not in development for the Switch.

In a recent interview with DualShockers at Gamescom, Soul Calibur VI producer Motohiro Okubo was asked about the title coming to Nintendo’s hybrid platform where he had this to say:

“At the moment there is no development for Switch at all. I understand that the Switch is a very successful hardware, and of course if there is a possibility, then it would be great to do it.
At the moment we’re focusing on the October 19th launch, so we don’t even have the time to think about that possibility. After the launch we’ll think about the possibility.”

This is somewhat disappointing to hear given how popular Soul Calibur II was on the GameCube.  This however doesn’t mean that the title is never coming to the Switch, just that it isn’t in development at the moment.

Soul Calibur II was a tile I sank many hours into, especially with the GameCube exclusive Link from Legend of Zelda.  It is refreshing that Okubo at least acknowledges the success of the Switch and hopefully they see it as a viable platform to put the effort in to port it over to the system.

It would be nice to see Mitsurugi, Cervantes, Taki and company make it over to the Switch eventually and if so, may be the version I hold for if it is announced.

The Switch has absolutely transformed the gaming scene and has spoiled many on being able to not be tethered to your living room and take any game on the go.  In the fast-paced world we live in now, one would think that any gaming studio would be making the effort to get their games out on a successful hybrid platform.

How does this news strike you?  Let us know in the comments below or come on over and join our growing community in the official Nintendo Playroom forums!

SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom.  He spends his days primarily as a husband/father/programmer/gamer.  He loves all things Nintendo and is very passionate about the Nintendo community.

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SourceCode

SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom.  He spends his days primarily as a husband/father/programmer/gamer.  He loves all things Nintendo and is very passionate about the Nintendo community.

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