Not too long ago we did an opinion piece on the golden age of gaming. In that piece we talked about how back in the 8 bit and 16 bit eras developers had to be very creative with how they made their games due to the limited technology that was available to them at that time. This made for some incredibly great games as, more often than not, a lot of heart and soul went into them.
The creation of music for these games was just as tedious and presented many hurdles to jump in order to deliver the sound you were looking for. Just how tedious was it? Well, The Nerdwriter over on YouTube posted this video today which takes an intricate look at the creation of music for SNES:
Tell what you think about the video in the comments below or let’s chat about it in our Community forums!
SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom. He spends his days primarily as a husband/father/programmer/gamer. He loves all things Nintendo and is very passionate about the Nintendo community.