We here at Nintendo Playroom are HUUUUGE Splatoon fans so this is why it pleases us so much to inform you guys that the new Splatoon 2 update is live today! Not only are there 4 new weapons BUT the best part is that this update brings back Ancho-V Games arena from the first Splatoon on the Wii U. This was one of our favorite stages and couldn’t be happier that it is joining the already humongous list of arenas already available in Splatoon 2.
Here are the “deets” from the PR release:
Greetings, fellow researchers! It’s time for your monthly update that happens every…uh, month. Yes, that sounds right! The below stage and weapons will release tomorrow evening, July 31, @ 5pm PT.
Ancho-V Games (the hit developers of the addictive Squid Beatz 2) have opened up their office space once again! Inklings and Octolings should be on the lookout for a few renovations to this important location. Hopefully using their office like this won’t delay future development of their games, but it seems like a risk they’re willing to take!
There are also four new weapons:
Inspired by a bathtub, the Bloblobber lobs lawful blob bombs (hardly a way to make anyone clean in our opinion). It comes with the Splash Wall to provide cover from enemy attacks and the Ink Storm special to support your teammates.
Splatling fans take note! The Nautilus 47 is the first Splatling that allows you to store your charge while swimming in ink. You can bet your tentacles that sneaky players will use this to great effect. Rounding out the kit is the Point Sensor to help spot opponents, and the Baller special that rolls deep…into enemy territory.
The Light Tetra Dualies are beauties with the same specs as the Dark Tetra Dualies but also come with Sprinklers, (for automatic turf inkage) and the Autobomb Launcher (which is always nice to push forward with).
The Custom Hydra Splatling has the same destructive force as the original, so be careful! This kit is all about defense: Ink Mines and Ink Armor are a potent defensive combination.
Are you still playing Splatoon 2? Would you be up for some friendly competition? Hit us up in the comments below and drop us your friend code or feel free to strike up a conversation in our new Community forum!
SourceCode, aka Lucas Hughes, is the creator/owner of Nintendo Playroom. He spends his days primarily as a husband/father/programmer/gamer. He loves all things Nintendo and is very passionate about the Nintendo community.